編譯unity 5.6.x 於ios上 編譯過程會產生三個錯誤,目前知道這個Bug由 IL2CPP 所造成 ,選擇Mono2x就不會有事,但Mono2X不能編譯64位元,只能Arm7所以iphone 5s 以上都不能執行 試試看把整個專案搬移至mac 桌面,然後編編譯看看,有機會可以編譯過去 目前只能期待官方 快點修正這個Bug Failed running /Applications/Unity/Unity.app/Contents/Tools/UnusedByteCodeStripper2/UnusedBytecodeStripper2.exe --api NET_2_0_Subset -out "/Volumes/SSD_D/Arkit/ArkitFPS2/Temp/StagingArea/Data/Managed/tempStrip" -l none -c link -b true -x "/Applications/Unity/PlaybackEngines/iOSSupport/Whitelists/Core.xml" -f "/Applications/Unity/Unity.app/Contents/il2cpp/LinkerDescriptors" -x "/Volumes/SSD_D/Arkit/ArkitFPS2/Temp/StagingArea/Data/Managed/../platform_native_link.xml" -x "/Volumes/SSD_D/Arkit/ArkitFPS2/Temp/StagingArea/Data/methods_pointedto_by_uievents.xml" -x "/Volumes/SSD_D/Arkit/ArkitFPS2/Temp/StagingArea/Data/preserved_derived_types.xml" -x "/Applications/Unity/PlaybackEngines/iOSSupport/Whitelists/AI.xml" -x "/Applications/Unity/Playback...