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Unity 5.6 ios 編譯的三個錯誤

編譯unity 5.6.x 於ios上 編譯過程會產生三個錯誤,目前知道這個Bug由 IL2CPP 所造成
,選擇Mono2x就不會有事,但Mono2X不能編譯64位元,只能Arm7所以iphone 5s 以上都不能執行

試試看把整個專案搬移至mac 桌面,然後編編譯看看,有機會可以編譯過去

目前只能期待官方 快點修正這個Bug


Failed running /Applications/Unity/Unity.app/Contents/Tools/UnusedByteCodeStripper2/UnusedBytecodeStripper2.exe --api NET_2_0_Subset -out "/Volumes/SSD_D/Arkit/ArkitFPS2/Temp/StagingArea/Data/Managed/tempStrip" -l none -c link -b true -x "/Applications/Unity/PlaybackEngines/iOSSupport/Whitelists/Core.xml" -f "/Applications/Unity/Unity.app/Contents/il2cpp/LinkerDescriptors" -x "/Volumes/SSD_D/Arkit/ArkitFPS2/Temp/StagingArea/Data/Managed/../platform_native_link.xml" -x "/Volumes/SSD_D/Arkit/ArkitFPS2/Temp/StagingArea/Data/methods_pointedto_by_uievents.xml" -x "/Volumes/SSD_D/Arkit/ArkitFPS2/Temp/StagingArea/Data/preserved_derived_types.xml" -x "/Applications/Unity/PlaybackEngines/iOSSupport/Whitelists/AI.xml" -x "/Applications/Unity/PlaybackEngines/iOSSupport/Whitelists/Animation.xml" -x "/Applications/Unity/PlaybackEngines/iOSSupport/Whitelists/Audio.xml" -x "/Applications/Unity/PlaybackEngines/iOSSupport/Whitelists/Cloth.xml" -x "/Applications/Unity/PlaybackEngines/iOSSupport/Whitelists/Core.xml" -x "/Applications/Unity/PlaybackEngines/iOSSupport/Whitelists/CrashReporting.xml" -x "/Applications/Unity/PlaybackEngines/iOSSupport/Whitelists/IMGUI.xml" -x "/Applications/Unity/PlaybackEngines/iOSSupport/Whitelists/Input.xml" -x "/Applications/Unity/PlaybackEngines/iOSSupport/Whitelists/JSONSerialize.xml" -x "/Applications/Unity/PlaybackEngines/iOSSupport/Whitelists/ParticleSystem.xml" -x "/Applications/Unity/PlaybackEngines/iOSSupport/Whitelists/ParticlesLegacy.xml" -x "/Applications/Unity/PlaybackEngines/iOSSupport/Whitelists/PerformanceReporting.xml" -x "/Applications/Unity/PlaybackEngines/iOSSupport/Whitelists/Physics.xml" -x "/Applications/Unity/PlaybackEngines/iOSSupport/Whitelists/Physics2D.xml" -x "/Applications/Unity/PlaybackEngines/iOSSupport/Whitelists/Terrain.xml" -x "/Applications/Unity/PlaybackEngines/iOSSupport/Whitelists/TerrainPhysics.xml" -x "/Applications/Unity/PlaybackEngines/iOSSupport/Whitelists/TextRendering.xml" -x "/Applications/Unity/PlaybackEngines/iOSSupport/Whitelists/UI.xml" -x "/Applications/Unity/PlaybackEngines/iOSSupport/Whitelists/UNET.xml" -x "/Applications/Unity/PlaybackEngines/iOSSupport/Whitelists/UnityAds.xml" -x "/Applications/Unity/PlaybackEngines/iOSSupport/Whitelists/UnityAnalytics.xml" -x "/Applications/Unity/PlaybackEngines/iOSSupport/Whitelists/UnityConnect.xml" -x "/Applications/Unity/PlaybackEngines/iOSSupport/Whitelists/UnityWebRequest.xml" -x "/Applications/Unity/PlaybackEngines/iOSSupport/Whitelists/UnityWebRequestAudio.xml" -x "/Applications/Unity/PlaybackEngines/iOSSupport/Whitelists/VR.xml" -x "/Applications/Unity/PlaybackEngines/iOSSupport/Whitelists/Vehicles.xml" -x "/Applications/Unity/PlaybackEngines/iOSSupport/Whitelists/Video.xml" -x "/Applications/Unity/PlaybackEngines/iOSSupport/Whitelists/Web.xml" -d "/Volumes/SSD_D/Arkit/ArkitFPS2/Temp/StagingArea/Data/Managed" -a  "/Volumes/SSD_D/Arkit/ArkitFPS2/Temp/StagingArea/Data/Managed/Assembly-CSharp-firstpass.dll" -a  "/Volumes/SSD_D/Arkit/ArkitFPS2/Temp/StagingArea/Data/Managed/Assembly-CSharp.dll" -a  "/Volumes/SSD_D/Arkit/ArkitFPS2/Temp/StagingArea/Data/Managed/UnityEngine.UI.dll"

stdout:
SweepReport:
Mono.Cecil.TypeDefinition (2132) => UnityEngine.AndroidJavaObject, UnityEngine.AndroidJavaClass, UnityEngine.jvalue, UnityEngine.AndroidJNIHelper, UnityEngine.AndroidJNI, ...
Mono.Cecil.FieldDefinition (777) => AdvertisingIdentifierCallback OnAdvertisingIdentifierCallback, UnityEngine.Application/LogCallback modreq(System.Runtime.CompilerServices.IsVolatile) s_RegisterLogCallbackDeprecated, System.String unsupportedIdentifier, System.Byte kIsVisibleMask, System.Byte kDistanceMask, ...
Mono.Cecil.MethodDefinition (11298) => System.Void .ctor(), System.Void add_lowMemory(UnityEngine.Application/LowMemoryCallback), System.Void remove_lowMemory(UnityEngine.Application/LowMemoryCallback), System.Void Quit(), System.Void CancelQuit(), ...
Fatal error in Mono CIL Linker
System.IO.IOException: Sharing violation on path /Volumes/SSD_D/Arkit/ArkitFPS2/Temp/StagingArea/Data/Managed/tempStrip/UnityEngine.dll.mdb
  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0025f] in <b47bf3b895e7418c90fd75ce27f76a5e>:0
  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean isAsync, System.Boolean anonymous) [0x00000] in <b47bf3b895e7418c90fd75ce27f76a5e>:0
  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access) [0x00000] in <b47bf3b895e7418c90fd75ce27f76a5e>:0
  at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess)
  at Mono.CompilerServices.SymbolWriter.MonoSymbolWriter.WriteSymbolFile (System.Guid guid) [0x0004a] in <6546fe45fa0f433cacda8ee47361b8ed>:0
  at Mono.Cecil.Mdb.MdbWriter.Dispose () [0x00000] in <6546fe45fa0f433cacda8ee47361b8ed>:0
  at Mono.Cecil.ModuleWriter.WriteModuleTo (Mono.Cecil.ModuleDefinition module, System.IO.Stream stream, Mono.Cecil.WriterParameters parameters) [0x000fd] in <c6cbe17310154746b5cee213d0ed414a>:0
  at Mono.Cecil.ModuleDefinition.Write (System.IO.Stream stream, Mono.Cecil.WriterParameters parameters) [0x00022] in <c6cbe17310154746b5cee213d0ed414a>:0
  at Mono.Cecil.ModuleDefinition.Write (System.String fileName, Mono.Cecil.WriterParameters parameters) [0x0000a] in <c6cbe17310154746b5cee213d0ed414a>:0
  at Mono.Cecil.AssemblyDefinition.Write (System.String fileName, Mono.Cecil.WriterParameters parameters) [0x00000] in <c6cbe17310154746b5cee213d0ed414a>:0
  at Mono.Linker.Steps.OutputStep.OutputAssembly (Mono.Cecil.AssemblyDefinition assembly) [0x0004d] in <fa8b4adb8d9b4daba31cfb0ed5af445d>:0
  at Mono.Linker.Steps.OutputStep.ProcessAssembly (Mono.Cecil.AssemblyDefinition assembly) [0x00001] in <fa8b4adb8d9b4daba31cfb0ed5af445d>:0
  at Mono.Linker.Steps.BaseStep.Process (Mono.Linker.LinkContext context) [0x00031] in <fa8b4adb8d9b4daba31cfb0ed5af445d>:0
  at Mono.Linker.Pipeline.Process (Mono.Linker.LinkContext context) [0x00019] in <fa8b4adb8d9b4daba31cfb0ed5af445d>:0
  at Mono.Linker.Driver.Run (System.Collections.Generic.IEqualityComparer`1[T] typeComparer, System.Collections.Generic.IEqualityComparer`1[T] methodComparer) [0x003e2] in <fa8b4adb8d9b4daba31cfb0ed5af445d>:0
  at Mono.Linker.Driver.RunDriverWithErrorHandling (Mono.Linker.Driver driver, System.Collections.Generic.IEqualityComparer`1[T] typeComparer, System.Collections.Generic.IEqualityComparer`1[T] methodComparer) [0x00001] in <fa8b4adb8d9b4daba31cfb0ed5af445d>:0
  at Mono.Linker.Driver.RunDriver (Mono.Linker.Driver driver, System.Collections.Generic.IEqualityComparer`1[T] typeComparer, System.Collections.Generic.IEqualityComparer`1[T] methodComparer) [0x00002] in <fa8b4adb8d9b4daba31cfb0ed5af445d>:0
stderr:

UnityEngine.Debug:LogError(Object)
UnityEditorInternal.Runner:RunManagedProgram(String, String, String, CompilerOutputParserBase, Action`1) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/BuildUtils.cs:96)
UnityEditorInternal.AssemblyStripper:RunAssemblyLinker(IEnumerable`1, String&, String&, String, String) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/AssemblyStripper.cs:102)
UnityEditorInternal.AssemblyStripper:StripAssembliesTo(String[], String[], String, String, String&, String&, String, IIl2CppPlatformProvider, IEnumerable`1) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/AssemblyStripper.cs:95)
UnityEditorInternal.AssemblyStripper:RunAssemblyStripper(String, IEnumerable, String, String[], String[], String, IIl2CppPlatformProvider, RuntimeClassRegistry) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/AssemblyStripper.cs:201)
UnityEditorInternal.AssemblyStripper:StripAssemblies(String, IIl2CppPlatformProvider, RuntimeClassRegistry) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/AssemblyStripper.cs:126)
UnityEditorInternal.IL2CPPBuilder:Run() (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:143)
UnityEditorInternal.IL2CPPUtils:RunIl2Cpp(String, String, IIl2CppPlatformProvider, Action`1, RuntimeClassRegistry, Boolean) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:34)
UnityEditor.HostView:OnGUI()


Exception: /Applications/Unity/Unity.app/Contents/Tools/UnusedByteCodeStripper2/UnusedBytecodeStripper2.exe did not run properly!
UnityEditorInternal.Runner.RunManagedProgram (System.String exe, System.String args, System.String workingDirectory, UnityEditor.Scripting.Compilers.CompilerOutputParserBase parser, System.Action`1 setupStartInfo) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/BuildUtils.cs:98)
UnityEditorInternal.AssemblyStripper.RunAssemblyLinker (IEnumerable`1 args, System.String& out, System.String& err, System.String linkerPath, System.String workingDirectory) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/AssemblyStripper.cs:102)
UnityEditorInternal.AssemblyStripper.StripAssembliesTo (System.String[] assemblies, System.String[] searchDirs, System.String outputFolder, System.String workingDirectory, System.String& output, System.String& error, System.String linkerPath, IIl2CppPlatformProvider platformProvider, IEnumerable`1 additionalBlacklist) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/AssemblyStripper.cs:95)
UnityEditorInternal.AssemblyStripper.RunAssemblyStripper (System.String stagingAreaData, IEnumerable assemblies, System.String managedAssemblyFolderPath, System.String[] assembliesToStrip, System.String[] searchDirs, System.String monoLinkerPath, IIl2CppPlatformProvider platformProvider, UnityEditor.RuntimeClassRegistry rcr) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/AssemblyStripper.cs:201)
UnityEditorInternal.AssemblyStripper.StripAssemblies (System.String stagingAreaData, IIl2CppPlatformProvider platformProvider, UnityEditor.RuntimeClassRegistry rcr) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/AssemblyStripper.cs:126)
UnityEditorInternal.IL2CPPBuilder.Run () (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:143)
UnityEditorInternal.IL2CPPUtils.RunIl2Cpp (System.String tempFolder, System.String stagingAreaData, IIl2CppPlatformProvider platformProvider, System.Action`1 modifyOutputBeforeCompile, UnityEditor.RuntimeClassRegistry runtimeClassRegistry, Boolean debugBuild) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:34)
UnityEditor.iOS.PostProcessiPhonePlayer.CrossCompileManagedDlls (BuildSettings bs, UnityEditor.iOS.ProjectPaths paths, UnityEditor.AssemblyReferenceChecker checker, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.BuildReporting.BuildReport buildReport) (at /Users/builduser/buildslave/unity/build/PlatformDependent/iPhonePlayer/Extensions/Common/BuildPostProcessor.cs:768)
UnityEditor.iOS.PostProcessiPhonePlayer.PostProcess (BuildSettings bs, UnityEditor.iOS.ProjectPaths paths, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.BuildReporting.BuildReport buildReport) (at /Users/builduser/buildslave/unity/build/PlatformDependent/iPhonePlayer/Extensions/Common/BuildPostProcessor.cs:586)
UnityEditor.iOS.PostProcessiPhonePlayer.PostProcess (PostProcessorSettings postProcessorSettings, BuildPostProcessArgs args) (at /Users/builduser/buildslave/unity/build/PlatformDependent/iPhonePlayer/Extensions/Common/BuildPostProcessor.cs:546)
UnityEditor.iOS.iOSBuildPostprocessor.PostProcess (BuildPostProcessArgs args) (at /Users/builduser/buildslave/unity/build/PlatformDependent/iPhonePlayer/Extensions/Common/ExtensionModule.cs:34)
UnityEditor.PostprocessBuildPlayer.Postprocess (BuildTargetGroup targetGroup, BuildTarget target, System.String installPath, System.String companyName, System.String productName, Int32 width, Int32 height, System.String downloadWebplayerUrl, System.String manualDownloadWebplayerUrl, BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.BuildReporting.BuildReport report) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:186)
UnityEditor.HostView:OnGUI()

Error building Player: 3 errors

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